WorldofWarcraft.com -> Info -> Classes -> Warrior -> Talent Calculator

Game Guide
Character
Talents
Warrior

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0/3

Improved Heroic Strike
Rank: 0/3
Reduces the cost of your Heroic Strike ability by 1 rage point.

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0/5

Deflection
Rank: 0/5
Increases your Parry chance by 1%.

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0/2

Improved Rend
Rank: 0/2
Increases the bleed damage done by your Rend ability by 10%.

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0/2

Improved Charge
Rank: 0/2
Requires 5 points in Arms Talents
Increases the amount of rage generated by your Charge ability by 5.

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0/3

Iron Will
Rank: 0/3
Requires 5 points in Arms Talents
Reduces the duration of all Stun and Charm effects used against you by 7%.

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0/3

Tactical Mastery
Rank: 0/3
Requires 5 points in Arms Talents
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.

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0/2

Improved Overpower
Rank: 0/2
Requires 10 points in Arms Talents
Increases the critical strike chance of your Overpower ability by 25%.

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0/1

Anger Management
Rank: 0/1
Requires 10 points in Arms Talents
Generates 1 rage per 3 seconds.

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0/2

Impale
Rank: 0/2
Requires 10 points in Arms Talents
Increases the critical strike damage bonus of your abilities by 10%.

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0/3

Deep Wounds
Rank: 0/3
Requires 2 points in Impale
Requires 10 points in Arms Talents
Your critical strikes cause the opponent to bleed, dealing 16% of your melee weapon's average damage over 6 sec.

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0/3

Two-Handed Weapon Specialization
Rank: 0/3
Requires 15 points in Arms Talents
Increases the damage you deal with two-handed melee weapons by 2%.

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0/3

Taste for Blood
Rank: 0/3
Requires 15 points in Arms Talents
Whenever your Rend ability causes damage, you have a 10% chance of allowing the use of your Overpower ability for 5 sec. 1 charge.

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0/5

Poleaxe Specialization
Rank: 0/5
Requires 20 points in Arms Talents
Increases your chance to get a critical strike and the critical damage caused with Axes and Polearms by 1%.

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0/1

Sweeping Strikes
Rank: 0/1
Requires 20 points in Arms Talents
30 Rage
Instant 30 sec cooldown
Requires Battle Stance, Berserker Stance
Your next 5 melee attacks strike an additional nearby opponent.

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0/5

Mace Specialization
Rank: 0/5
Requires 20 points in Arms Talents
Your attacks with maces ignore up to 3% of your opponent's armor.

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0/5

Sword Specialization
Rank: 0/5
Requires 20 points in Arms Talents
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword. This effect cannot occur more than once every 6 seconds.

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0/2

Improved Intercept
Rank: 0/2
Requires 25 points in Arms Talents
Reduces the cooldown of your Intercept ability by 5 sec.

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0/3

Improved Hamstring
Rank: 0/3
Requires 25 points in Arms Talents
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

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0/2

Trauma
Rank: 0/2
Requires 25 points in Arms Talents
Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 15% for 15 sec.

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0/2

Second Wind
Rank: 0/2
Requires 30 points in Arms Talents
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.

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0/1

Mortal Strike
Rank: 0/1
Requires 1 points in Sweeping Strikes
Requires 30 points in Arms Talents
30 Rage Melee range
Instant 6 sec cooldown
Requires Melee Weapon
A vicious strike that deals weapon damage plus 380 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Trainable Ranks Listed Below:
Rank 2: +110 Damage
Rank 3: +135 Damage
Rank 4: +160 Damage
Rank 5: +185 Damage
Rank 6: +210 Damage

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0/2

Strength of Arms
Rank: 0/2
Requires 30 points in Arms Talents
Increases your Strength and Stamina by 2% and your Expertise by 2.

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0/2

Improved Slam
Rank: 0/2
Requires 30 points in Arms Talents
Decreases the swing time of your Slam ability by 0.5 sec.

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0/3

Improved Mortal Strike
Rank: 0/3
Requires 1 points in Mortal Strike
Requires 35 points in Arms Talents
Increases the damage caused by your Mortal Strike ability by 3% and reduces the cooldown by 0.3 sec.

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0/2

Unrelenting Assault
Rank: 0/2
Requires 35 points in Arms Talents
Reduces the cooldown of your Overpower and Revenge abilities by 2 seconds.

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0/3

Sudden Death
Rank: 0/3
Requires 40 points in Arms Talents
Your melee critical hits have a 10% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep 3 rage after using Execute.

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0/1

Endless Rage
Rank: 0/1
Requires 40 points in Arms Talents
You generate 25% more rage from damage dealt.

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0/2

Blood Frenzy
Rank: 0/2
Requires 40 points in Arms Talents
Increases your attack speed by 3%. In addition your Rend and Deep Wound abilities also increase all physical damage caused to that target by 1%.

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0/5

Wrecking Crew
Rank: 0/5
Requires 45 points in Arms Talents
Your melee critical hits Enrage you, increasing all damage caused by 2% for 12 sec.

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0/1

Bladestorm
Rank: 0/1
Requires 50 points in Arms Talents
25 Rage Instant
Requires Melee Weapon 1.5 min cooldown
Instantly Whirlwind all nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.

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| Arms: 0 points |  |

0/3

Armored to the Teeth
Rank: 0/3
Increases your attack power by 1 for every 180 armor value you have.

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0/2

Booming Voice
Rank: 0/2
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout, and Commanding Shout by 25%.

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0/5

Cruelty
Rank: 0/5
Increases your chance to get a critical strike with melee weapons by 1%.

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0/5

Improved Demoralizing Shout
Rank: 0/5
Requires 5 points in Fury Talents
Increases the melee attack power reduction of your Demoralizing Shout by 8%.

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0/5

Unbridled Wrath
Rank: 0/5
Requires 5 points in Fury Talents
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.

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0/3

Improved Cleave
Rank: 0/3
Requires 10 points in Fury Talents
Increases the bonus damage done by your Cleave ability by 40%.

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0/1

Piercing Howl
Rank: 0/1
Requires 10 points in Fury Talents
10 Rage
Instant
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.

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0/3

Blood Craze
Rank: 0/3
Requires 10 points in Fury Talents
Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike.

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0/5

Commanding Presence
Rank: 0/5
Requires 10 points in Fury Talents
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.

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0/5

Dual Wield Specialization
Rank: 0/5
Requires 15 points in Fury Talents
Increases the damage done by your offhand weapon by 5%.

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0/2

Improved Execute
Rank: 0/2
Requires 15 points in Fury Talents
Reduces the rage cost of your Execute ability by 2.

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0/5

Enrage
Rank: 0/5
Requires 15 points in Fury Talents
Gives you a 30% chance to receive a 2% damage bonus for 12 sec after being the victim of a damaging attack.

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0/3

Precision
Rank: 0/3
Requires 20 points in Fury Talents
Increases your chance to hit with melee weapons by 1%.

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0/1

Death Wish
Rank: 0/1
Requires 20 points in Fury Talents
10 Rage
Instant 3 min cooldown
When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 sec.

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0/2

Weapon Mastery
Rank: 0/2
Requires 20 points in Fury Talents
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.

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0/2

Improved Berserker Rage
Rank: 0/2
Requires 25 points in Fury Talents
The Berserker Rage ability will generate 10 rage when used.

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0/5

Flurry
Rank: 0/5
Requires 25 points in Fury Talents
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.

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0/3

Intensify Rage
Rank: 0/3
Requires 30 points in Fury Talents
Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 11%.

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0/1

Bloodthirst
Rank: 0/1
Requires 1 points in Death Wish
Requires 30 points in Fury Talents
30 Rage Melee range
Instant 5 sec cooldown
Instantly attack the target causing 260 damage. In addition, the next 5 successful melee attacks will restore 0.6% of max health. This effect lasts 8 sec. Damage is based on your attack power.

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0/2

Improved Whirlwind
Rank: 0/2
Requires 30 points in Fury Talents
Increases the damage of your Whirlwind ability by 10%.

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0/2

Furious Attacks
Rank: 0/2
Requires 35 points in Fury Talents
Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 10 sec. This can stack up to 2 times.

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0/5

Improved Berserker Stance
Rank: 0/5
Requires 35 points in Fury Talents
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.

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0/1

Heroic Fury
Rank: 0/1
Requires 40 points in Fury Talents
Instant 45 sec cooldown
Removes any Immobilization effects and refreshes the cooldown of your Intercept ability.

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0/1

Rampage
Rank: 0/1
Requires 1 points in Bloodthirst
Requires 40 points in Fury Talents
Your melee critical hits cause you to go on a rampage, increasing ranged and melee critical hit chance of all party and raid members within 45 yds by 5%. Lasts 10 sec.

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0/3

Bloodsurge
Rank: 0/3
Requires 1 points in Bloodthirst
Requires 40 points in Fury Talents
Your Bloodthirst critical hits have a 33% chance of making your next Slam instant for 5 sec.

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0/5

Unending Fury
Rank: 0/5
Requires 45 points in Fury Talents
Increases the damage done by your Slam, Whirlwind and Bloodthirst abilities by 2%.

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0/1

Titan's Grip
Rank: 0/1
Requires 50 points in Fury Talents
Allows you to equip two-handed axes, maces and swords in one hand. Also reduces your chance to hit with damage-dealing abilities that require a weapon by 5%.

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| Fury: 0 points |  |

0/2

Improved Bloodrage
Rank: 0/2
Increases the rage generated by your Bloodrage ability by 25%.

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0/5

Shield Specialization
Rank: 0/5
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 2 rage when a block occurs.

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0/3

Improved Thunder Clap
Rank: 0/3
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 10% and the slowing effect by an additional 4%.

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0/3

Incite
Rank: 0/3
Requires 5 points in Protection Talents
Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 5%.

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0/5

Anticipation
Rank: 0/5
Requires 5 points in Protection Talents
Increases your Dodge chance by 1%.

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0/1

Last Stand
Rank: 0/1
Requires 10 points in Protection Talents
Instant 5 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

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0/2

Improved Revenge
Rank: 0/2
Requires 10 points in Protection Talents
Increases damage of your Revenge ability 10% and gives a 25% chance to stun the target for 3 sec.

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0/2

Shield Mastery
Rank: 0/2
Requires 10 points in Protection Talents
Increases your block value by 15% and reduces the cooldown of your Shield Block ability by 10 sec.

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0/5

Toughness
Rank: 0/5
Requires 10 points in Protection Talents
Increases your armor value from items by 2% and reduces the duration of all movement slowing effects by 6%.

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0/2

Improved Spell Reflection
Rank: 0/2
Requires 15 points in Protection Talents
Reduces the chance you'll be hit by spells by 2% and when the ability is used it will reflect the first spell cast against the 2 closest party members.

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0/2

Improved Disarm
Rank: 0/2
Requires 15 points in Protection Talents
Reduces the cooldown of your Disarm ability by 10 sec and causes the target to take an additional 5% damage while disarmed.

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0/3

Puncture
Rank: 0/3
Requires 15 points in Protection Talents
Reduces the rage cost of your Sunder Armor and Devastate abilities by 1.

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0/2

Improved Disciplines
Rank: 0/2
Requires 20 points in Protection Talents
Reduces the cooldown of your Shield Wall, Retaliation and Recklessness abilities by 30 sec.

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0/1

Concussion Blow
Rank: 0/1
Requires 20 points in Protection Talents
15 Rage Melee Range
Instant 30 sec cooldown
Requires Melee Weapon
Stuns the opponent for 5 sec and deals 426 damage (based on attack power).

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0/2

Gag Order
Rank: 0/2
Requires 20 points in Protection Talents
Gives your Shield Bash and Heroic Throw abilities a 50% chance to silence the target for 3 sec and increases the damage of your Shield Slam ability by 5%.

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0/5

One-Handed Weapon Specialization
Rank: 0/5
Requires 25 points in Protection Talents
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.

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0/2

Improved Defensive Stance
Rank: 0/2
Requires 30 points in Protection Talents
While in Defensive Stance all spell damage is reduced by 3% and when you Block, Parry or Dodge an attack you have a 50% chance to become Enraged, increasing melee damage caused by 5% for 12 sec.

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0/1

Vigilance
Rank: 0/1
Requires 1 points in Concussion Blow
Requires 30 points in Protection Talents
30 yd range
Instant
Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.

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0/3

Focused Rage
Rank: 0/3
Requires 30 points in Protection Talents
Reduces the rage cost of your offensive abilities by 1.

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0/3

Vitality
Rank: 0/3
Requires 35 points in Protection Talents
Increases your total Strength and Stamina by 2% and your Expertise by 2.

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0/2

Safeguard
Rank: 0/2
Requires 35 points in Protection Talents
Reduces damage taken by the target of your Intervene ability by 15% for 6 sec.

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0/1

Warbringer
Rank: 0/1
Requires 40 points in Protection Talents
Your Charge ability is now usable while in combat and in any stance. In addition, your Charge, Intercept and Intervene abilities will remove all movement impairing effects.

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0/1

Devastate
Rank: 0/1
Requires 40 points in Protection Talents
15 Rage Melee Range
Instant
Requires One-Handed Melee Weapon
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 24 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Trainable Ranks Listed Below:
Rank 2: +25 Damage
Rank 3: +35 Damage
Rank 4: +53 Damage
Rank 5: +63 Damage

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0/3

Critical Block
Rank: 0/3
Requires 40 points in Protection Talents
Your successful blocks have a 10% chance to block double the normal amount and increases your chance to criticially hit with your Shield Slam ability by an additional 5%.

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0/3

Sword and Board
Rank: 0/3
Requires 1 points in Devastate
Requires 45 points in Protection Talents
Increases the critical strike chance of your Devastate ability by 5% and when your Devastate or Revenge ability deals damage it has a 10% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.

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0/2

Damage Shield
Rank: 0/2
Requires 45 points in Protection Talents
Whenever you take damage from or block a melee attack you cause damage equal to 10% of your block value.

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0/1

Shockwave
Rank: 0/1
Requires 50 points in Protection Talents
15 Rage Melee Range
Instant 20 sec cooldown
Sends a wave of force in front of the warrior, causing 426 damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.

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| Protection: 0 points |  |

Points Left: 71
Points Spent: 0
Level Required: 9

Arms: | 0
Fury: | 0
Protection: | 0

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